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Dactyl
Dactyl
Number
TM3: #7
Location
TM3: Starter
Evolve to Pterowing at level 15
Catch Rate 128
Evolution Process
Dactyl → Pterowing → Zephyract


Description (TM3)
Dactyl's featherweight frame allows it to stay in the air for hours but it prefers to conserve its energy for battle. It often catches its enemies of guard by quickly transitioning a ground attack into a gliding attack.
Base Per Lv. At Lv. 50
HP 54 +# #
Melee Attack 54 +# #
Melee Defense 43 +# #
Range Attack 33 +# #
Range Defense 43 +# #
Speed 33 +# #
Energy Energy +# #
Accuracy Accuracy +# --
Agility Agility -- --
Resistance Resistance -- --

Normal
Ranged Branch
Pounce Hurl Ram Lunge Charge Slam Headbutt Body Slam
Melee Branch
Scratch Bash Claw Stomp Slash Thrash Maul Rampage
Supporting Branch
Rally Cover Block Blind Roar Valor Fortify Purge
Air
Ranged Branch
Gale Sonar Strike Airblast Whirlwind Jetsteam Cyclonic Strike Tornado Typhoon
Melee Branch
Peck Spiral Dive Divebomb Wing Blade Talon Slash Air Strike War Wing Sky Hammer
Supporting Branch
Windspeed Fog Cloudwall Birdsong Hawkeye Vacuum Soothing Wind

Terra Monsters 3 Animations

Dactyl Animations New

Dactyl Animations New

Dactyl Animations Old

Dactyl Animations Old

Trivia

Dactyl in Terra Monsters 3 used to be like a Tomaling and fly. Now Dactyl is more of a ground based Terra Monster.

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