Dactyl Air Number TM3: #7 Location TM3: Starter Evolve to Pterowing at level 15 Catch Rate 128 Evolution Process Dactyl → Pterowing → Zephyract Description (TM3) Dactyl's featherweight frame allows it to stay in the air for hours but it prefers to conserve its energy for battle. It often catches its enemies of guard by quickly transitioning a ground attack into a gliding attack. Base Per Lv. At Lv. 50 HP 54 +# # Melee Attack 54 +# # Melee Defense 43 +# # Range Attack 33 +# # Range Defense 43 +# # Speed 33 +# # Energy Energy +# # Accuracy Accuracy +# -- Agility Agility -- -- Resistance Resistance -- -- Normal Ranged Branch Pounce Hurl Ram Lunge Charge Slam Headbutt Body Slam Melee Branch Scratch Bash Claw Stomp Slash Thrash Maul Rampage Supporting Branch Rally Cover Block Blind Roar Valor Fortify Purge Air Ranged Branch Gale Sonar Strike Airblast Whirlwind Jetsteam Cyclonic Strike Tornado Typhoon Melee Branch Peck Spiral Dive Divebomb Wing Blade Talon Slash Air Strike War Wing Sky Hammer Supporting Branch Windspeed Fog Cloudwall Birdsong Hawkeye Vacuum Soothing Wind Terra Monsters 3 Animations Dactyl Animations New Dactyl Animations Old Trivia Dactyl in Terra Monsters 3 used to be like a Tomaling and fly. Now Dactyl is more of a ground based Terra Monster. Retrieved from "https://terramonstersworldgalaxy.fandom.com/wiki/Dactyl?oldid=20291" Categories: Terra Monsters Air Monsters Single-Element Monsters Monsters that appear in TM3 Community content is available under CC-BY-SA unless otherwise noted.